As per the previous review, the system and configuration used to review this game was an Intel i7 4930k processor, an Intel 180GB 540 Series SSD, a MSI GTX 770 graphics card, and a 2560 x 1440 display. We’ll continue to list the system specifications of what we used with each game as over time we may end up upgrading a piece here or there and we’d rather not keep you in the dark when it comes to what you should expect with similar systems.

We thought we’d be able to play the game on Ultra with all of the settings cranked to their maximum…turns out this wasn’t possible while staying above 30 frames per second. Either the 2011 Witcher 2 has some poorly coded ultra-settings, or our poor 770 GTX just doesn’t have enough power or Video RAM to be able to keep the frame rate up high enough at 2560 x 1440. We may actually have to side with our 770 GTX not being powerful enough for Uber Sampling and High Texture Memory, though with the settings set to High the game runs flawlessly on it.

As for the graphics themselves, the game looks amazing, probably one of the best looking titles of 2011. Comparing it to some of its competition, such as Skyrim or Dragon Age 2, we would have to say it looks better. Yes we know people will say Skyrim is the superior looking game with high resolution texture packs done by modders, we firmly believe a game should NOT have to rely on the modding community to make it or play better than its vanilla option. If we were to have reviewed Skyrim and Witcher 2 the day they came out the high res texture packs wouldn’t exist. Also, Elder Scrolls seems to heavily lean on its mod community to make their games visually better…which is a large negative to us. Yes we know the Witcher 2 has mods of its own, but has very few that actually alter the textures to improve it.

Screenshot 2 - The Witcher 2Unlike in Dragon Age: Inqusition, load times were barely if at all noticeable. This may be due to the age of the game, as well the fact we’re playing on a higher end system. Facial animations are just as good as they were in the first Witcher game, with the only difference being that they’ve been improved to match the upgrade in graphics we see on the screen.